[ 彩材拆拆 x 𝗨𝗡𝗪𝗥𝗔𝗣 𝗖𝗠𝗙 ]
𝙲𝚑𝟹𝟸. 𝚄𝚗𝚠𝚛𝚊𝚙𝚙𝚒𝚗𝚐 𝙲𝙼𝙵 𝚍𝚎𝚜𝚒𝚐𝚗 𝚘𝚗 𝚚𝚞𝚒𝚌𝚔 𝚝𝚑𝚘𝚞𝚐𝚑𝚝𝚜 𝚘𝚗 𝚖𝚎𝚝𝚊𝚟𝚎𝚛𝚜𝚎
Ch.32 拆招CMF設計談元宇宙的一些想法

CMF is a specific discipline within industrial design that focuses on the development of a product’s color, material, and finish. Unwrap CMF writes about little stories of CMF Design for those who are interested in learning more about this niche field. Comments and inspirations are welcome!

During the CMF Q&A at TPDC ’21, a question was raised regarding my thoughts on Metaverse, so here I pull out the dusted draft to share my two cents. All comments and thoughts are welcome 😉

The concept of Metaverse isn’t new. It refers to the man-made virtual world entered through mobile devices and computers, also referred to as “Second Life”. Aside from Metaverse, AR (augmented reality) has also changed the way people interact with both digital and physical worlds.

“With the arrival of digital age, is CMF still needed in the future?”

As soon as I landed in New York in September, I paid 14 visits within two weeks and finally found a place that I can call home. With the advancing technology, rental agents began to use AR to add computer-generated furniture pieces to apartment photos, showing the potential of the space after it is furnished.

Online viewing is convenient, but you won’t be able to find out unless in person about the neighborhood vibe, structural condition, brightness and spaciousness of the place. From a CMF perspective, aside from its visual value, CMF also includes the sensorial quality of a material – details that technology is unable to replace.

Here’s another point of view: unlike oil and mineral of limit cap, as digital resources are readily accessible and without an upper limit, it would be difficult to define what is precious in the world of Metaverse.

Therefore, I believe that CMF will not disappear because of Metaverse. On the contrary, CMF and other real-world industry will only become more valuable, and CMF Designers will be required to improve the quality of physical products more than ever. If the quality does not reflect the decency of the real world, it won’t compete with the virtual-ity.

Lastly, in quote: “In the future, the physical and the virtual world will become more as a choice “. Some will choose Second Life in Metaverse, and some will choose to stay away from the digital noises. And you, which world do you choose to dial up to?

Continue reading:
Ch38. Unwrapping CMF Design on the Future with AI

CMF為Color Material and Finishing,譯為色彩、材質、及表面處理工藝,屬於 工業設計 旗下重要的一環。Unwrap CMF( 彩材拆拆 )將圍繞著這個主題,以淺而易懂的小故事拆解 CMF設計師 的日常。

本週在 台北產品開發者年會 的講座Q&A環節中,被提問對於虛擬世界「 元宇宙 (Metaverse)」的想法,打鐵趁熱,乾脆挖出角落生灰的草稿直接聊聊~個人淺見,歡迎留言討論。

元宇宙的概念並不新鮮,指的是由手機、電腦、遊戲等端口進入的人造虛擬世界,也被喻為第二人生。除了原宇宙,還有 AR (augmented reality)也改變了人們與數位及實體世界的互動方式。



網路看房有其便利之處,但週遭街道的安全、屋況、空間感、明亮度等,都要實地探訪才能真實體會。以CMF的角度而言,除了視覺以外,也包含了材質的觸感,時而溫熱粗糙、時而細滑柔軟 —— 這些都無法被冰冷的科技取代。




Ch38. 拆招CMF設計談與人工智能共舞

Metaverse isn’t new. The movie “Ready Player One” has characters using VR simulation to enter a Metaverse-like virtual world.
Ikea has also launched an AR function to allow users to place virtual furniture in their own space.

Comments and inspirations are welcome!
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Working in the tech field while side-tracking as a content creator for CMF Design. Have been practicing in the field of CMF Design since 2011 and an active learner. Aspired to share the know-how about CMF Design while picking up new knowledge along the journey. 於科技業任職並兼任CMF設計的自由撰稿人。自2011年起投入於CMF設計領域並持續成長。善於分享關於CMF設計的小知識,也樂於在這個旅程中學習新知。

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